Hands on the LG Star [VIDEO]

Earlier today we took a closer look at the benefits of dual-core processors, but what about the actual devices you will be able to buy in stores? We know the LG Star is coming soon and have seen some leaked pictures, but GSM Israel just blew the roof off with a 7-minute hands on video. Get the goods after the jump.

What do you guys think? Anyone picking this up over the Motorola Olympus/Etna?

[Thanks Shay for the tip]

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Samsung GPS problems? Please move to open sky and try again

The Samsung Galaxy S is one of the best selling Android phones, but some models have been haunted by GPS problems since they were first released back in July. Samsung finally issued a software update for some phones in September that claimed to fix the issue, but a small (?) number of customers are still having problems.

From everything I have gathered it sounds like this was a software issue, but I know some people who never got their GPS working and we recently saw Samsung swap out the GPS antennas on their upcoming Nexus S.

If you are one of the unlucky few with GPS problems, Samsung just released a new app to the Android Market called GpsRestore that is aimed at AT&T Captivate and T-Mobile Vibrant owners. The app restores the GPS config file values to their original settings, but based on the comments users have left on the Market it does not seem to be helping everyone.

Some users who hacked their phones and flashed custom Android 2.2 ROMs have reported an improvement in GPS performance, so hopefully this gets resolved whenever Samsung finally pushes that out to the U.S. carriers.

For those of you that are still having problems, I suggest heading over to xda-developers and reading the thread Why Samsung Galaxy S i9000 GPS is inaccurate and how to fix it. There is no guarantee this will fix your problems, but it doesn’t hurt to mess with your settings now that Samsung has released the GpsRestore app which returns them to the default.

Please leave a comment if you are still experiencing problems with the GPS on your Samsung Galaxy S phone. I’m curious how widespread this problem still is.

Update: Peter from CareAce uploaded a quick video that demonstrates the GPS probme and the GpsRestore app.

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Autodesk Comes to Android, Turns Your Phone into a Sketchpad

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autodesk

Autodesk, maker of 2D and 3D design software, has finally landed on the Android Market with SketchBook Mobile, a drawing application that lets you, well, sketch anywhere you feel inspired to get going. A longtime favorite on iOS, SketchBook Mobile has reached 2.2 million downloads since launching last fall. Autodesk wasn’t so sure they wanted to give Android a go at that point in time, but recent surges in market share have them painting a different portrait now.

While instantly familiar to those who have used the iOS version, SketchBook for Android takes advantage of the hardware button configuration common to Google-laden handsets. Both free and paid versions are available. Hit it up below to check it out.

[via GigaOM]

Archos Internet Tablet Family Lifted to Android 2.2

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The Archos line of Internet Tablets featuring Android (the 28/32/43/70/101) have received their fair dosage of Froyo today, as the (for now) latest version of Android has arrived. Along with the bump up in version number comes a pretty good list of enhancements and additions. The full list:

  • Higher performance: just in time compiler (JIT) technology makes applications run up to 5 times faster than previous Android “Eclair” 2.1 firmwares
  • Enhanced Microsoft Exchange support: it is now possible to synchronize contacts and calendar events
  • Allow to install more 3rd party applications by installing them on the storage memory (for applications that supports it)
  • Video: movie information and cover retrieval in video file info dialog
  • Multiple selection mode is now always enabled in the file manager
  • External bluetooth GPS receivers are now supported
  • Better assistance is provided in the tethering wizard to pair with cell phone using bluetooth DUN profile (smart APN detection)
  • OpenVPN is now supported
  • Slideshow support for network shares has been added to Gallery and Photoframe applications
  • Photoframe: full screen picture can now be displayed on double tap when in floating image mode
  • Manual white balance setting has been added in Camera application
  • Faster USB write transfer
  • Battery: more accurate battery charge estimation
  • Audio: improved compatibility with android audio stream volume management (voice/music/ringtone etc.)
  • Orientation: fixed compatibility issue with some applications working with inverted accelerometer axis

That should help give the Archos line at least some of the extra “umph” it seemed to be missing out of the box, but, as we’ve heard before, no currently available version of Android is exactly primed for tablets. Anyone rocking one of these devices?

[via Archos, thanks to Tony for sending this our way!]

Join the team! #TeamAndroid wallpapers are here.

We’re back week four and I’m just going to admit it: I’m running out of clever things to say. It’s really tough to introduce a set of wallpapers with gusto week after week, especially when people know they are coming. Hopefully my lame intro doesn’t make these wallpapers any less awesome.

Each week we’ve gotten a handful of requests for a black variant (the users even made a few for us), so this week we’ve got a dark-gray-on-black version for all you battery nuts out there.

To use any of these, just navigate to this page on your phone > choose the appropriate link > long press on the image > select Set As Wallpaper > rock that beast!

Our last tee

This week is the last week for the And Me Artist Series, our weekly Android tee project. We’ve had a blast making/selling/giving away all these shirts, make sure you don’t miss out on the last few days.

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Phan Giveaway: Tomorrow During Podcast

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xmas-androidThe holiday season has snuck up on us and our inboxes and To Do Lists have been blizzarded upon with items. Yes, blizzarded is a word – I just made it up. For those wondering where the heck our weekly Tuesday Giveaway has been hiding, it’s under the pile of priorities, and we’re going to have to push it back to tomorrow.

Tune into tomorrow’s podcast at 2:30 PM EDT and at some point in the podcast, we’ll find an interesting way to select a winner for our weekly giveaway. Added to this week’s selection are cases from Seidio and I’ll be doing a full review using my Nexus One in the near future.

Wednesday. December 1st. 2:30PM. Tune in or miss out!

5 compelling reasons you will want to buy a dual-core mobile device

All I want for Christmas is a dual-core superphone, but it doesn’t look like Santa is going to deliver one this year. Why am I so excited about this one hardware spec for my next Android device? To put it very simply, dual-core processors will raise the bar for performance and capabilities in mobile devices and they will become the new standard in 2011.

The dual-core Tegra 2 processor by NVIDIA is already shipping in tablets overseas (plus Sears) and it is expected to power the first wave of dual-core superphones and Honeycomb devices. Both the LG Star and the Motorola Olympus have been confirmed to feature the Tegra 2 processor and I expect we will see more products announced in early 2011.

So why should you want a dual-core processor? Read on after the jump for the top reasons why multi-core CPUs should be at the top of your wish list.

A block diagram of the dual-core Cortex A9 microprocessor.

A block diagram of the dual-core Cortex A9 microprocessor.

Desktop PCs transitioned to multi-core processor architectures five years ago for a reason. They offer higher performance and lower power consumption. Single-core CPUs found in mobile devices have started to top out in the performance per watt and multiple cores is the answer to that problem.

NVIDIA just published a whitepaper titled The Benefits of Multiple CPU Cores in Mobile Devices and it has some pretty compelling reasons to go with a dual-core processor in your next gadget purchase. The report is focused on their Tegra 2 SoC (System-On-a-Chip) architecture, but it is based on the ARM Cortex-A9 design so these benefits should also be available to similar A9 CPUs from Samsung, Texas Instruments, and Qualcomm.

None of these dual-core phones have hit the market yet so we have no way of telling which will perform the best, but NVIDIA seems to think pretty highly of their Tegra 2. They are describing it as “the world’s most advanced mobile processor” and released a bunch of benchmarks to back their claim up.

The five major points that NVIDIA is promoting for Tegra 2 include:

  • Faster Web page load times
  • Lower power consumption and higher performance per watt
  • Higher quality game play experience for advanced console-style mobile games
  • Highly responsive and smoother UIs (user interfaces)
  • Faster multitasking

Yes please, I’ll take one of everything. Let’s break down their claims and see how the average Android geek will benefit from a dual-core processor.

Faster web page load times

Single-core vs. dual-core web browsing.

This one seems pretty obvious. Each CPU core is capable of operating independently on different workloads so it splits up the tasks of rendering a web page. One core takes on the Active X and Java code while the second works on the Flash content and video.

I’ve been using Flash Player 10.1 for several months (first on my Nexus One and then a G2) and while I’m satisfied that it just works, the performance is a little sluggish. Videos load slow and the page scrolling is a little jumpy when a site has multiple Flash objects.

NVIDIA included several browser benchmarks that compare the Tegra 2 with previous single-core phones.

Javascript benchmarks show Tegra 2 delivers faster runtimes and page render times.

In the Moonbat JavaScript Benchmark the dual-core Tegra 2 is 1.5x to 2x faster than an equivalent single-core Cortex A9 version and at least 1.7x to 2.4x faster than competing ARM Cortex A8 based application processors.

Bring on the faster page loads.

To further emphasize the speed of dual-core CPUs that support symmetrical multiprocessing, NVIDIA also benchmarked a dual-core Tegra 2 vs a Tegra 2 with only one core enabled. Their results show that the average web page loads almost 50% faster.

Verdict: Approved – We all browse the web from our phones and who doesn’t want faster load times? Sign me up.

Lower power consumption and higher performance per watt

Dual-core processors can do the same work using less power.

Every time I write an article about dual-core processors in a mobile device someone cracks a joke about needing to carry around a really long extension cord. Some people think that a faster processor would automatically eat up more power, but it is actually the opposite.

NVIDIA does a nice job of dumbing this down a little, so I will quote their whitepaper:

The Tegra solution is more power efficient and delivers higher performance per watt than single core processors. In order to meet peak performance demands in a multitasking environment, a single core CPU not only runs at higher clock frequencies and voltages than a dual core CPU, but also takes longer periods of time to complete a given task.

NVIDIA Tegra employs SMP (Symmetrical Multiprocessing) technology to distribute and share task workloads across the two processing cores and thus each core is not fully loaded and does not have to run at peak capacity/speed. This enables the system level power management control logic to run the two cores at much lower operating frequency and voltage and thus achieve significant power savings.

For tasks that are highly parallel, NVIDIA Tegra is able to distribute the workload across the two CPU cores and complete the task much faster than a single core CPU solution. Thus the dual core CPU on NVIDIA Tegra would be able to complete a task quickly and enter into a low power state to conserve power, while a single core processor would have to be in an active high power state for longer periods of time to process the same task. For low intensity workloads that only require the processing power of a single core, the other core can be turned off, reducing power consumption to almost the same level as that of a single core CPU.

The whitepaper gets pretty technical, but NVIDIA’s example shows that dual-core processors can do the same work as a single-core while using 40% less power. We don’t know what the overall battery life of dual-core phones will be like since we don’t know what other power sipping features they will include, but a dual-core CPU should go a long way in helping out.

Verdict: Approved – Everyone wishes their phone’s battery lasted longer. A more power efficient CPU should help to extend battery life for the common user.

Higher quality game play experience for advanced console-style mobile games

Dungeon Defenders

Dungeon Defenders is headed to Tegra 2 devices.

NVIDIA has focused on graphics processing units since they were founded in 1993, so gaming should be an area they excel at.

One thing is for sure, the Tegra 2 SoC will be the only dual-core platform that has a “console class Ultra Low Power (ULP)” GeForce GPU. Unlike Samsung and Texas Instruments that license their GPUs from other companies, NVIDIA designed their mobile GPU in-house.

Their whitepaper didn’t provide a ton of technical information about their mobile GeForce GPU, but NVIDIA says the architecture of the GPU in the Tegra processor is similar to that of desktop GeForce GPUs. This means that games that were originally developed for multi-core desktop CPUs and desktop GPU architectures can be easily ported to run on NVIDIA Tegra.

We are already seeing this come true since Epic Games is releasing their Unreal Engine 3 for Android and id Software is working on their Rage Mobile engine. The best 3D engines are going mobile and game studios will be able to easily port their titles to Android. Dungeon Defenders is a prime example as it will released on the Playstation Network, Xbox Live Arcade, PC, iOS, and Android in a short period of time.

Most current console and PC games were developed for multi-core hardware so they will deliver the best performance on mobile devices that support multi-core architectures.

A couple of benchmarks were tossed in to show how Tegra 2 handles games in an environment with background tasks.

Reports show that the number of mobile gamers will grow to 100 million by 2014. Developers of popular console games will not be able to ignore this growth and will port their titles to phones and tablets.

Verdict: Approved – Some Android phones are more powerful than the iPhone 4, but Android still doesn’t have the same quality of games that you find on Apple’s iOS. We want better games, so bring on the dual-core processors that will make it easier for console developers to port their titles to Android.

Highly responsive and smoother UIs and faster multitasking

Android was designed for multitasking, but we have all experienced some slow down on our phones when we have multiple apps running at the same time. I’m not sure if dual-core processors can totally eliminate the pauses we sometimes experience, but it should help greatly reduce them.

NVIDIA explains the Android multitasking situation as follows:

Smartphone users typically have several applications running concurrently. For example, it is not uncommon to see applications such as web browsers, streaming music, email syncs, social network syncs, and news feeders running concurrently on a mobile device. Under such heavy multitasking conditions, single core CPUs often hit peak utilization and are unable to immediately switch over to processing user interaction tasks, and this results in delays and noticeable lag in responsiveness.

Since a dual-core CPU with symmetrical multiprocessing can dynamically divide the workload among both cores, the operating system can assign background tasks like music streaming and syncing to one core and use the other core for latency-sensitive tasks such as user interactions and web browsing.

Future versions of Android (like Honeycomb) should also increase the overall responsiveness since Google is working on GPU acceleration for the whole UI.

Verdict: Approved – No one likes a smartphone that stutters, but it is bound to happen when running multiple apps. Dual-core processors should improve the overall responsiveness and that is something we can all be excited about.

Conclusion

No matter what type of Android user you consider yourself to be, dual-core processors should have some benefit to offer you. They will raise the performance bar, reduce power usage, deliver console-style games, and make the overall Android experience more responsive.

We don’t know which dual-core CPU will be the fastest, but NVIDIA’s Tegra 2 will be the first.

LG and Motorola are going to deliver Tegra 2 phones, NVIDIA’s CEO said Samsung would be a big customer, and Digitimes reports that NVIDIA has received Tegra 2 orders from others including Asus, Acer, and Toshiba.

I haven’t even played with a Tegra 2 phone yet, so I’m not saying they are going to take over the world but it certainly appears that NVIDIA has won quite a few product designs and will have a chance to get in the ring with Qualcomm and Samsung. Texas Instruments is also still in the picture but there hasn’t been much news about their dual-core OMAP4, which we don’t expect to see till Q2 2011.

I’m excited to see NVIDIA enter the game just like I was glad to see LG leak their dual-core phone. Android is a great breeding ground for underdogs and I love the competition it gives the big guys. If LG starts cranking out quality high-end phones on every carrier with the latest version Android while their competition continues to ship devices with outdated software, then people are going to start buying more LG devices.

We should also trust that Motorola knows what they are doing since they have the best selling Android phone to date – the original Droid. If Motorola switched from Texas Intrusments to NVIDIA for their high-end processors, that should tell us a lot about the performance of Tegra 2.

Multi-core processors will be the standard in mobile devices starting early next year and I can’t wait to see the new experiences that they will unlock. If you are in the market for a new Android phone, I think waiting a month or two for a dual-core device is the smart thing to do in the long run.

I’m just one geek, so I’m curious what you guys think. Are dual-core phones starting to look more tempting now? What other areas do you think the CPU makers need to address? Are you ready to pre-order that first Tegra 2 phone or will you wait and see what Qualcomm and Samsung deliver?

If you want even more information about Tegra 2, hit up the source link for the full whitepaper.

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Winamp update brings SHOUTcast support to an already rich feature set

Winamp isn’t quite ready to shed the beta tag on their Android app yet, but they are one of the most fully baked music management apps available for Android.

The big highlight for the new version is the integration with SHOUTcast which brings with it over 40,000 stations of streaming music and talk for the low price of free. That feature is apparently only available to those on Android 2.2, but the app and the rest of its features are available to those on 2.1 as well.

Really little else has changed from the previous version, but as Clark pointed out in his review last month this was already a very polished app which offered one of the most complete feature sets of any Android media manager paired with a beautiful and intuitive UI.

Some of the notable features of the app include:

  • WiFi syncing with the corresponding Winamp Media Player app (Windows only);
  • 4×1 and 4×2 widgets for playback;
  • Playback controls for your lock-screen;
  • Now playing display that shows song info, album art as well as artist bios and pictures via the info icon;
  • Interaction with Pandora, YouTube and the Amazon MP3 Store by long pressing on song info;
  • Persistent player controls on all screens;
  • Play queue gives you a temporary play list that displays what’s next and allows you to move ahead or change the order of your current queue; and
  • Support for scrobbling with Last.fm if you have the app installed.

The reasons for at least giving Winamp a shot are really stacking up at this point, so if you haven’t tried it yet you should download it and let us know what you think.

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Checkmate: T-Mobile G2 Cracked Wide Open Despite Manufacturer Protections

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T-Mobile G2_Landscape

It didn’t take long for the T-Mobile G2 to get root, but it didn’t last long either. HTC had taken precautions to prevent permanent rooting of the device, resetting every time the phone was powered down. Still, a workaround was found to allow for permanent root, but why stop there? Flashing ROMs is one thing, but the G2 still wasn’t as developer-friendly as, say, the Nexus One or original G1. Well, thanks to some savvy work and dedication by the folks over at XDA the T-Mobile G2 is now as primed for tinkering as it could be.

The methods to accomplish all are detailed in the source links below, but this isn’t for your first-time hacker. Those of you who want this type of access without the risk may want to hold off for automated methods that will surely come later. An interesting read either way!

[XDA via AndroidCentral]

Motorola Charm, ZTE Micromax Andro A60 Launch in India

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Two new entry-level Android handsets are headed to India, both of which attempt to cram as much value into a small package as humanly possible. The Micromax Andro A60 is a re-branded ZTE Penguin, and will retail for 6,999 INR (~$152). For the price you get Android 2.1, a 2.8-inch resistive touchscreen, 3.2MP autofocus camera, and 600MHz CPU.

motorola charm

If the oblong stylings of the Andro A60 don’t sit well, perhaps the Motorola Charm’s more boxy approach will. This is the same Charm we have seen on various other networks, QWERTY keyboard and all. It was Motorola’s first phone to attempt a Blackberry-style keyboard (later perfected for the Droid Pro) and features Android 2.1, a 2.8-inch capacitive display, 3.2MP camera, and will be available through Aircel for 13,990 INR (~$300). Twice the price of the Micromax handset for similar features, but arguably better in build quality and reputation.

[via UnwiredView 1, 2]